DOTA 2 PATCH NOTES

Dota 2 7.41e patch notes

Every change of Dota 2 7.41e as listed in the official patch notes. Open a hero or item to see its changes.

General 2

Twin Gates1
  • Channeling the Twin Gate can now be interrupted by root
Tormentor1
  • Now disjoints projectiles when moving between chasms

Heroes 56

Ancient Apparition1Ice Blast
  • Cooldown decreased from 60/50/40s to 50/45/40s

Ancient Apparition build & guide →

Axe2
  • Base Agility decreased from 20 to 18
Battle Hunger
  • Damage per second decreased from 12/18/24/30 to 12/16/20/24

Axe build & guide →

Bane5Ichor of Nyctasha
  • Max Terrors per hero increased from 5 to 6
  • Status Resistance per Terror decreased from 5% to 4%
Nightmare
  • Duration decreased from 3.5/4.5/5.5/6.5s to 3/4/5/6s
  • Now completely disables the target's sight, instead of overriding the vision range value
Fiend's Grip
  • Aghanim's Scepter cooldown reduction decreased from 45s to 40s

Bane build & guide →

Batrider1Smoldering Resin
  • No longer applies when attacking allies

Batrider build & guide →

Beastmaster2Talents
  • Level 20 Talent Damage to Beastmaster and his summons decreased from +30 to +25
  • Level 25 Talent Primal Roar Cooldown Reduction decreased from 25s to 20s

Beastmaster build & guide →

Centaur Warrunner2Double Edge
  • Aghanim's Shard Buff duration decreased from 15s to 12s
Retaliate
  • Strength Return Damage decreased from 16/24/32/40% to 14/21/28/35%

Centaur Warrunner build & guide →

Chaos Knight1Chaos Bolt
  • Bolt Speed increased from 700 to 900

Chaos Knight build & guide →

Clockwerk4Power Cogs
  • Mana Burn decreased from 40/80/120/160 to 40/75/110/145
  • Cogs Travel Distance decreased from 1000 to 850/900/950/1000
  • Cogs Day/Night Vision decreased from 1600/600 to 800/400
  • Cogs no longer block creep camps

Clockwerk build & guide →

Death Prophet2
  • Agility gain increased from 2.0 to 2.3
  • Damage gain per level increased from 3.6 to 3.7

Death Prophet build & guide →

Doom3
  • Attack Range decreased from 200 to 175
Infernal Blade
  • Base Burn Damage increased from 15/30/45/60 to 18/34/50/66
  • Max HP As Damage rescaled from 1/2/3/4% to 0.5/1.75/3/4.25%

Doom build & guide →

Dragon Knight1Wyrm's Wrath
  • AoE Bonus increased from 25/50/75/100 to 30/60/90/120

Dragon Knight build & guide →

Drow Ranger3Multishot
  • Mana Cost increased from 50/70/90/110 to 70/85/100/115
  • Arrow Range rescaled from 1.75x Drow Ranger's Attack Range to 475 + 1x Drow Ranger's Attack Range
  • Arrow Base Damage Bonus decreased from 100/120/140/160% to 80/100/120/140%

Drow Ranger build & guide →

Earth Spirit2
  • Base Intelligence decreased from 18 to 17
Talents
  • Level 20 Talent Magnetize Damage & Duration decreased from +30% to +25%

Earth Spirit build & guide →

Elder Titan2Momentum
  • Bonus Speed to Armor increased from 5% + 0.5% per level to 7% + 0.5% per level
Astral Spirit
  • Return Astral Spirit and Move Astral Spirit sub-abilities no longer break Elder Titan's invisibility when used

Elder Titan build & guide →

Ember Spirit1
  • Base Movement Speed decreased from 300 to 295

Ember Spirit build & guide →

Grimstroke1Dark Portrait
  • No longer has illusion vision penalty

Grimstroke build & guide →

Gyrocopter3Rocket Barrage
  • Mana Cost decreased from 85 to 75
Homing Missile
  • Mana Cost decreased from 120/130/140/150 to 120
  • Cooldown decreased from 30/24/18/12s to 26/21/16/11s

Gyrocopter build & guide →

Hoodwink3Mistwoods Wayfarer
  • Redirect Chance decreased from 14% + 1% per level to 14.25% + 0.75% per level
Sharpshooter
  • Mana Cost increased from 100/150/200 to 150/200/250
Hunter's Boomerang
  • Cooldown increased from 18s to 20s

Hoodwink build & guide →

Invoker2Ghost Walk
  • Duration decreased from 60s to 50s
  • Aghanim's Shard no longer increases radius

Invoker build & guide →

Jakiro1
  • Intelligence gain increased from 3.0 to 3.3

Jakiro build & guide →

Keeper of the Light2Chakra Magic
  • Cooldown increased from 19/16/13/10s to 20/17/14/11s
Solar Bind
  • Cast Range decreased from 850 to 750

Keeper of the Light build & guide →

Legion Commander5
  • Base Strength increased from 24 to 25
  • Damage at level 1 increased from 57-61 to 58-62
  • Strength gain decreased from 3.1 to 3.0
  • Base Attack Speed increased from 100 to 105
Talents
  • Level 25 Talent Duel Refreshes Cooldown On Victory replaced with Duel Advances Cooldown by 30s On Victory

Legion Commander build & guide →

Lina1
  • Base Agility decreased from 23 to 21

Lina build & guide →

Lone Druid2Talents
  • Level 15 Talent Savage Roar Cooldown Reduction decreased from 5s to 4s
  • Level 20 Talent Savage Roar Radius decreased from +150 to +125

Lone Druid build & guide →

Magnus1Horn Toss
  • Damage increased from 300 to 325

Magnus build & guide →

Mars1
  • Intelligence gain increased from 2.2 to 2.4

Mars build & guide →

Medusa1Split Shot
  • Toggling on/off no longer breaks invisibility and can be done while silenced

Medusa build & guide →

Morphling2Morph
  • Cooldown decreased from 140/100/60s to 125/90/55s
  • Aghanim's Scepter illusion no longer has illusion vision penalty

Morphling build & guide →

Muerta1Gunslinger
  • Toggling on/off no longer breaks invisibility

Muerta build & guide →

Necrophos2Sadist
  • HP/Mana Regen decreased from 3.7 + 0.3 per level to 3.8 + 0.2 per level
Death Seeker
  • Cast Range decreased from 750 to 600

Necrophos build & guide →

Night Stalker1Crippling Fear
  • Radius decreased from 375 to 350

Night Stalker build & guide →

Omniknight1Hammer of Purity
  • Heal Amount improved from 35% over 5s to 40% over 4s

Omniknight build & guide →

Oracle2Fate's Edict
  • Fate's Edict that was cast on Oracle or his ally is now dispellable by enemies
False Promise
  • Cast Range increased from 700/800/900 to 800/850/900

Oracle build & guide →

Outworld Destroyer3Objurgation
  • Now has an instant cast and no longer cancels movement
  • Barrier increased from 120/180/240/300 to 150/200/250/300
  • Cooldown decreased from 36/34/32/30 to 36/33/30/27s

Outworld Destroyer build & guide →

Phantom Assassin1Blur
  • Now cannot be dispelled

Phantom Assassin build & guide →

Phantom Lancer1Juxtapose
  • Aghanim's Shard cooldown increased from 15s to 18s

Phantom Lancer build & guide →

Puck1Illusory Orb
  • Cooldown increased from 11/10/9/8s to 12/11/10/9s

Puck build & guide →

Pugna2
  • Base Intelligence increased from 26 to 27
  • Damage at level 1 increased from 47-54 to 48-55

Pugna build & guide →

Queen of Pain2Shadow Strike
  • Mana Cost decreased from 100/110/120/130 to 100/105/110/115
Sonic Wave
  • Damage from two Sonic Waves cast in quick succession now stack

Queen of Pain build & guide →

Ringmaster1Impalement Arts
  • Damage per Second (Creeps) rescaled from 85/90/95/100 to 60/75/90/105

Ringmaster build & guide →

Shadow Fiend3
  • Base Intelligence decreased from 18 to 16
Shadowraze
  • Stack duration decreased from 7s to 6s
Talents
  • Level 25 Talent Shadowraze Applies Attack Damage no longer applies attack modifiers or procs

Shadow Fiend build & guide →

Snapfire7Scatterblast
  • Initial Blast Width is no longer increased by bonuses to AoE
  • Point Blank Damage Bonus decreased from 30% to 25%
Firesnap Cookie
  • Impact Damage decreased from 75/150/225/300 to 60/130/200/270
Mortimer Kisses
  • Damage per glob decreased from 180/270/360 to 170/250/330
Talents
  • Level 10 Talent Mortimer Kisses Burn DPS decreased from +35 to +30
  • Level 15 Talent -3s Firesnap Cookie Cooldown replaced with +125 Cast Range
  • Level 25 Talent Mortimer Kisses Launched decreased from +8 to +6

Snapfire build & guide →

Sniper1Concussive Grenade
  • Can now be cast while rooted, but will not knock Sniper back if he is under the effect of root

Sniper build & guide →

Spectre2Haunt
  • Illusion Damage rescaled from 30/50/70% to 35/50/65%
Talents
  • Level 25 Talent All Spectre Illusion Damage decreased from +15% to +12%

Spectre build & guide →

Templar Assassin1Psionic Projection
  • Can now be now interrupted by root

Templar Assassin build & guide →

Tiny1
  • Base Health Regen decreased by 1.0

Tiny build & guide →

Treant Protector3
  • Base Attack Speed decreased from 100 to 90
Leech Seed
  • Root duration decreased from 0.9/1.1/1.3/1.5s to 0.75/1.0/1.25/1.5s
Living Armor
  • Mana Cost increased from 65/70/75/80 to 80

Treant Protector build & guide →

Troll Warlord4
  • Base Agility increased from 23 to 24
  • Damage on level 1 increased from 50-58 to 51-59
Battle Stance
  • Toggling between stances no longer breaks invisibility
Battle Trance
  • Now also grants 35% Slow Resistance

Troll Warlord build & guide →

Underlord1Fiend's Gate
  • Gate channeling can now be interrupted by root

Underlord build & guide →

Undying2
  • Base Movement Speed decreased from 300 to 295
Flesh Golem
  • Bonus Movement Speed increased from 20 to 25

Undying build & guide →

Vengeful Spirit1Vengeance Aura
  • Aghanim's Scepter illusion no longer has illusion vision penalty

Vengeful Spirit build & guide →

Venomancer1Snakebite
  • Initial Damage increased from 40/60/80/100 to 40/70/100/130

Venomancer build & guide →

Visage1Stone Form
  • No longer breaks Visage's invisibility when used to order Familiars to execute

Visage build & guide →

Weaver1Threads of Fate
  • Thread Break Distance increased from 900 to 890 + 10 per hero level

Weaver build & guide →

Witch Doctor1Maledict
  • Level 20 Talent Maledict bursts deal 75% damage in a 800 AoE now considers illusions as creep targets and bursts from them will not deal damage

Witch Doctor build & guide →

Zeus3Thundergod's Wrath
  • Damage decreased from 300/475/650 to 275/425/575
Lightning Hands
  • Toggling on/off no longer breaks invisibility and can be done while silenced
  • Bonus Attack Speed decreased from 30 to 20

Zeus build & guide →

Items 26

Abyssal Blade1
  • Strength bonus increased from +26 to +30
Butterfly2
  • Agility bonus decreased from +35 to +30
  • Damage bonus increased from +25 to +30
Chasm Stone1
  • Cost increased from 800 to 900
Shiva's Guard1
  • Recipe cost decreased from 1350 to 1250. Total cost unchanged at 4500g
Gleipnir1
  • Recipe cost decreased from 400 to 300. Total cost unchanged at 4650g
Crella's Crozier2
  • Rite of Rumusque movement speed steal duration increased from 1.5s to 2s
  • Rite of Rumusque Putrefaction Aura effect increased from 75% to 90%
Divine Rapier1
  • Spell Amplification from multiple Divine Rapiers no longer stacks
Eye of Skadi1
  • Cold Attack attack speed slow increased from 20% to 25%
Hand of Midas1
  • Attack Speed bonus increased from +35 to +40
Heaven's Halberd1
  • Disarm cooldown decreased from 16s to 15s
Hurricane Pike1
  • Hurricane Thrust buff duration decreased from 6s to 5s
Kaya1
  • Mana Regen Amplification decreased from 30% to 20%
Meteor Hammer1
  • Mana Regen Amplification decreased from 35% to 25%
Kaya and Sange1
  • Mana Regen Amplification decreased from 40% to 30%
Yasha and Kaya1
  • Mana Regen Amplification decreased from 40% to 30%
Mask of Madness2
  • Berserk movement speed bonus on ranged heroes decreased from 8% to 6%
  • Berserk now provides 15% slow resistance for ranged heroes and 30% for melee heroes, instead of 30% for any hero
Orb of Frost2
  • Frost no longer applies when attacking allies
  • Frost health restoration reduction increased from 13% to 15%
Orb of Corrosion1
  • Corrosion health restoration reduction increased from 16% to 18%
Orb of Venom1
  • Poison Attack damage per second increased from 10 to 12
Refresher Shard1
  • No longer provides +12 Health Regen, +6 Mana Regen, or +20 Damage
Satanic1
  • Unholy Rage cooldown increased from 30s to 40s
Smoke of Deceit1
  • Disguise now has a fixed duration and is not affected by buff duration amplification
Urn of Shadows2
  • Mana Regen bonus decreased from +1.25 to +1
  • When in Stash, no longer grants charges from nearby hero deaths
Essence Distiller1
  • When in Stash, no longer grants charges from nearby hero deaths
Spirit Vessel1
  • When in Stash, no longer grants charges from nearby hero deaths
Veil of Discord1
  • Spell Weakness mana cost decreased from 50 to 25

Neutral items 6

Forager's Kit1
  • Forage time decreased from 1s to 0.75s
Conjurer's Catalyst2
  • Spellover non-hero explosion damage decreased from 30 to 20
  • Spellover damage threshold on illusions now only considers pre-amplification damage
Enchanter's Bauble1
  • Enchant recraft bonus decreased from 40% to 35%
Witchbane1
  • Cleanse cooldown decreased from 40s to 30s
Greedy1
  • GPM Bonus decreased from +75/100 to +65/90
Feverish2
  • No longer increases Mana Cost/Lost by 7%
  • Now decreases maximum mana by 20%

Official 7.41e patch notes ↗ Current meta →