Every change of Dota 2 7.41b as listed in the official patch notes. Open a hero or item to see its changes.
General 1
Tormentor1
- Reflect Damage reflection per minute decreased from 2% to 1.5%
Heroes 61
Alchemist3
- Base Agility decreased from 22 to 19
- Level 10 Talent +1 Acid Spray Armor Reduction replaced with +1% Corrosive Weaponry Slow / Damage Reduction Per Stack
- Level 15 Talent +1% Corrosive Weaponry Slow / Damage Reduction Per Stack replaced with +1 Acid Spray Armor Reduction
Ancient Apparition1
Bone Chill- Aghanim's Scepter Strength Reduction bonus increased from 0.3 to 0.8
Anti-Mage2
Mana Break- Max Mana Burned per hit increased from 1.6/2.4/3.2/4% to 1.8/2.7/3.6/4.5%
- Level 20 Talent Blink Cast Range decreased from +150 to +125
Arc Warden4
Talents- Level 20 Talent Magnetic Field Cooldown Reduction decreased from 5s to 4s
- Level 20 Talent +200 Spark Wraith Damage replaced with +30s Spark Wraith Duration
- Level 25 Talent +30s Spark Wraith Duration replaced with +240 Spark Wraith Damage
- Level 25 Talent Runic Infusion All Attributes Bonus decreased from +1.5 to +1
Batrider3
- Base Armor decreased by 1
- Cooldown increased from 45/40/35/30s to 48/42/36/30s
- Level 15 Talent Sticky Napalm Movement Slow increased from +0.5% to +0.75%
Beastmaster4
- Base Attack Speed decreased from 100 to 90
- Debuff Duration rescaled from 12s to 10/11/12/13s
- Level 10 Talent Armor decreased from +5 to +4
- Level 10 Talent Wild Axes Damage Amp Per Stack decreased from +2% to +1.5%
Bloodseeker2
Rupture- Mana Cost increased from 100/150/200 to 125/175/225
- Level 25 Talent Max Thirst Move Speed decreased from +18% to +15%
Broodmother2
- Base agility increased from 18 to 20
- Damage at level 1 increased from 45-51 to 47-53
Chaos Knight3
Phantasm- Cooldown increased from 75s to 85/80/75s
- Number of Phantasms increased from 1/2/3 to 3
- Phantasm Damage decreased from 100% to 50/75/100%
Dawnbreaker1
Break of Dawn- Max Damage Increase decreased from 10% + 1% per level to 8% + 1% per level
Doom5
Scorched Earth- Damage decreased from 20/35/50/65 to 20/30/40/50
- Damage per second decreased from 25/45/66 to 22/44/66
- Level 10 Talent Devour grants 15% Magic Resistance replaced with +10% Magic Resistance
- Level 15 Talent +66 Damage replaced with +1.5% Infernal Blade Max HP As Damage
- Level 20 Talent +2.5% Infernal Blade Max HP As Damage replaced with +66 Damage
Drow Ranger5
- Base Agility increased from 22 to 24
- Damage at level 1 increased from 49-56 to 51-58
- Enemy hero disable range decreased from 325 to 300
- While on the glacier, Marksmanship now can be disabled by enemies in the proximity
- Level 25 Talent Multishot Waves increased from +1 to +2
Elder Titan1
Momentum- Bonus Speed to Armor increased from 3.6% + 0.4% per level to 5.0% + 0.5% per level
Ember Spirit3
- Base Damage decreased by 3
- Damage at level 1 decreased from 55-59 to 52-56
- Mana Cost increased from 60/65/70/75 to 75
Enigma4
Event Horizon- Movement Slow increased from 4% + 1% per level to 5% + 1% per level
- Fixed Eidolons not having an 8 attack damage spread
- Eidolon Damage increased from 16/27/38/49 to 16/28/40/52
- As a result, damage changed from 16/27/38/49 to 12-20/24-32/36-44/48-56
Gyrocopter2
Flak Cannon- Cooldown rescaled from 26/24/22/20s to 25s
- Cooldown decreased from 90/75/60s to 75/65/55s
Invoker2
Invoke- Now grants Invoker an additional Ability Point at hero levels 6, 12, and 18
- Level 20 Talent +1 Orb Levels replaced with +50% Forged Spirit Armor Reduction
Jakiro4
Dual Breath- Cooldown rescaled from 10s to 12/11/10/9s
- Burn Damage rescaled from 15/25/35/45 to 12/24/36/48
- Mana Cost decreased from 300/400/500 to 250/350/450
- Level 20 Talent Macropyre Damage increased from +20 to +25
Juggernaut3
- Base Movement Speed increased from 300 to 305
- Base Agility per stack increased from 2.5% + 0.05% per level to 2.5% + 0.1% per level
- Level 20 Talent Blade Fury Damage per second increased from +100 to +120
Keeper of the Light3
Bright Speed- Intelligence required for 1 movement speed increased from 2.5 to 3
- Cast Range Bonus decreased from 100/200/300 to 100/175/250
- Level 15 Talent Spirit Form Bright Speed Bonus decreased from +30% to +25%
Largo5
Encore- Bonus Duration increased from 9% + 1% per level to 10% + 1% per level
- Mana Cost rescaled from 25/35/45/55 to 40
- Duration increased from 12/18/24/30s to 15/20/25/30s
- Aghanim's Scepter Damage per stack decreased from 6/12/18 to 6/10/14
- Level 20 Talent Catchy Lick Damage increased from +170 to +200
Magnus2
- Agility gain increased from 2.0 to 2.2
- Damage gain per level increased from 3.2 to 3.3
Meepo10
- Base Movement Speed decreased from 315 to 310
- Strength gain decreased from 2.2 to 2.0
- Health Steal (Heroes) decreased from 9/12/15/18 to 7/10/13/16
- Max Health and Max Mana bonuses from items are now penalized by the number of Meepos (like other item bonuses)
- No longer shares cooldowns of Town Portal Scrolls
- Cooldown increased from 60s to 90s
- Duration decreased from 25s to 20s
- Level 10 Talent +40 Poof Damage replaced with -1.5s Earthbind Cooldown
- Level 15 Talent -2.5s Earthbind Cooldown replaced with +40 Poof Damage
- Level 20 Talent Ransack Health Steal decreased from +7 to +6
Monkey King2
Changing of the Guard- Cooldown increased from 3s to 5s
- Level 10 Talent Tree Dance Cast Range decreased from +350 to +300
Naga Siren2
- Base Attack Speed decreased from 110 to 100
- Evasion per Naga decreased from 4.9% + 0.1% per level to 4% + 0.1% per level
Nature's Prophet1
Wrath of Nature- Base Damage increased from 90/130/170 to 100/140/180
Omniknight4
Hammer of Purity- Damage to heal increased from 30% to 35%
- Duration increased from 4/4.5/5s to 4/4.75/5.5s
- Aghanim's Scepter Bonus Health Restoration decreased from 100% to 50%
- Level 20 Talent Degen Aura Radius increased from +125 to +150
Pangolier2
Lucky Shot- Attack Speed Reduction decreased from 40/80/120/160 to 35/70/105/140
- Total Attack Damage as Damage decreased from 100% to 80%
Phantom Assassin4
- Strength gain increased from 2.0 to 2.2
- Duration increased from 2.5s to 3s
- Bonus Attack Speed rescaled from 100/130/160/190 to 80/120/160/200
- Critical Damage increased from 200/300/400% to 200/325/450%
Phoenix2
- Base Attack Range decreased from 525 to 500
- Aghanim's Shard no longer slows affected enemies by 10%
Primal Beast2
Pulverize- Cooldown increased from 40/35/30s to 45/40/35s
- Level 10 Talent Damage decreased from +30 to +25
Rubick1
Talents- Level 20 Talent Telekinesis Landing Damage decreased from 325 to 300
Sand King2
Epicenter- Attack Slow decreased from 50/55/60 to 30/40/50
- Aghanim's Scepter Stinger damage decreased from 50% to 40%
Shadow Demon2
Disruption- Illusion Duration decreased from 11/12/13/14s to 8/10/12/14s
- Level 15 Talent Movement Speed decreased from +25 to +20
Silencer1
Talents- Level 15 Talent Global Silence Cooldown Reduction decreased from 20s to 15s
Slark2
Essence Shift- Duration decreased from 12.5s + 2.5s per level to 10s + 2.5s per level
- Level 20 Talent Essence Shift Duration decreased from +25s to +20s
Snapfire2
Scatterblast- Cooldown decreased from 18/15/12/9s to 17/14/11/8s
- Initial radius increased from 225 to 250
Spectre3
- Strength gain decreased from 2.4 to 2.3
- Max Radius decreased from 800 to 700
- Level 10 Talent Spectral Dagger Cooldown Reduction decreased from 4s to 3s
Techies2
Talents- Level 10 Talent Magic Resistance decreased from +20% to +15%
- Level 15 Talent Blast Off! Damage decreased from +200 to +175
Terrorblade1
Talents- Level 20 Talent Conjure Image Duration decreased from +10s to +8s
Tidehunter5
- Base Strength decreased from 26 to 25
- Damage at level 1 decreased from 51-57 to 50-56
- Now gains fish on every even level instead of every level
- Level 15 Talent Gush Damage decreased from +100 to +90
- Level 25 Talent Anchor Smash affects buildings now deals 50% damage to buildings
Timbersaw3
Whirling Death- Damage rescaled from 75/120/165/210 to 60/120/180/240
- Damage increased from 45/100/155/210 to 45/105/165/225
- Pass Damage rescaled from 100/150/200 to 75/150/225
Tinker3
Deploy Turrets- Missile speed increased from 1200 to 1350
- Base activation time decreased from 0.3s to 0s
- Aghanim's Scepter no longer makes activation faster
Tiny2
- Intelligence gain increased from 2.2 to 2.4
- No longer applies cleave
Treant Protector1
Nature's Grasp- Cooldown increased from 20/19/18/17s to 23/21/19/17s
Tusk3
Bitter Chill- Attack Slow decreased from 17 + 3 per level to 12 + 3 per level
- No longer has an alt-cast
- Bonus Armor decreased from 10 to 7
Void Spirit1
Dissimilate- Damage decreased from 120/200/280/360 to 105/185/265/345
Windranger3
- Base Health Regen increased by 0.5
- Slow increased from 20/25/30/35% to 22/28/34/40%
- Cooldown decreased from 30s to 25s
Items 11
Black King Bar1
- Avatar now has a fixed duration and is not affected by buff duration amplification
Consecrated Wraps8
- All Attributes bonus decreased from +6 to +5
- Hallowed stacks are now item charges instead of a stack counter on the buff
- All charges are consumed when the barrier is created
- Charge Restore Time of Hallowed is not affected by effects that reduce or modify cooldowns
- Hallowed now starts with all 3 charges when Consecrated Wraps is purchased or built
- Gaining max stacks requirement for the speedup buff is removed
- Initial 3 charges don't provide the movement speed buff
- Hallowed charge gain time increased from 3s to 4s
Gleipnir2
- Eternal Chains radius increased from 275 to 325
- Effective radius increased from 350 to 400 due to item's built-in Area of Effect bonus
Heaven's Halberd1
- Health Regen bonus increased from +6 to +6.5
Helm of the Overlord2
- Dominate cooldown decreased from 45s to 40s
- Dominate target unit's max health minimum increased from 1800 to 1900
Holy Locket2
- Energy Charge incoming Heal Amplification increased from 10% to 15%
- Holy Blessing outgoing Heal Amplification decreased from 15% to 10%
Mage Slayer2
- Health Regen bonus decreased from +6 to +5.5
- Magic Resistance bonus decreased from 20% to 18%
Sange1
- Health Restoration bonus decreased from 16% to 12%
Abyssal Blade1
- Health Restoration bonus decreased from 20% to 16%
Sange and Yasha1
- Health Restoration bonus decreased from 20% to 16%
Kaya and Sange1
- Health Restoration bonus decreased from 20% to 16%
Neutral items 10
Jidi Pollen Bag1
- Pollinate radius increased from 700 to 900
Conjurer's Catalyst4
- Spellover now has a 0.1s internal cooldown
- Spellover damage threshold increased from 100 to 200
- Spellover damage from hero targets increased from 40 to 80
- Spellover damage from creep targets increased from 15 to 30
Enchanter's Bauble1
- Enchant base Neutral Enchantment bonus decreased from 15% to 10%
Idol of Scree'auk1
- False Flight duration increased from 5s to 6.5s
Metamorphic Mandible1
- Pupate movement speed bonus increased from 15% to 20%
Rattlecage1
- Reverberate projectile physical damage decreased from 110 to 90
Book of the Dead1
- Demonic Warrior no longer has True Sight ability
Minotaur Horn1
- Lesser Avatar bonus magic resistance increased from 50% to 60%
Riftshadow Prism1
- Refract cooldown decreased from 30s to 27s
Crude1
- Health Restoration bonus decreased from +10/15/20% to +9/12/15%