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Treant Protector build & guide (7.41)

Calls upon the forest to root his foes

Treant Protector counters & matchups

  • Strength: 25 +3.4
  • Agility: 15 +1.8
  • Intelligence: 17 +1.8
  • Damage: 85–93
  • Armor: 3.5
  • Move speed: 280
  • Attack range: 150

Treant Protector abilities

Nature's Grasp

Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Does 35% less damage to creeps.

Leech Seed

Treant's attack plants a life-sapping seed in an enemy unit. That unit takes additional magic damage, is rooted and disarmed for a short duration, and emits 2 healing pulses to up to 5 nearby allies of Treant Protector based on the damage dealt by the attack.

Living Armor

Infuses the target hero or structure with a protective coating which heals the target and blocks damage from player-controlled sources. Each time this spell blocks damage, the block amount is decreased. If the damage block is decreased to 0, the buff is removed early.

Aghanim's Shard: Increases the Damage Blocked by Living Armor. Treant now also passively benefits from Living Armor, with the damage block resetting after not taking damage for 0 seconds.

Eyes In The Forest

Treant Protector enchants a tree, which grants him unobstructed vision in that location. The eyes last for 360 seconds and are invisible, but are destroyed if their host tree is destroyed or if they are attacked directly.

Nature's Guise

Grants bonus movement speed when near trees. Treant Protector additionally has Tree Walking if he has not taken damage for 2.75 seconds. While Tree Walking, Nature's Guise can be activated to grant Treant invisibility until he attacks or is no longer near a tree.

Overgrowth

Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.

Aghanim's Scepter: Decreases Cooldown to 25 seconds. When casting Overgrowth, Treant Protector draws power from the soil, greatly increasing his size for 16 seconds. While enlarged, he gains phased movement with a fixed speed of 345, 100% bonus Strength, and a splashing attack that deals 60% of his attack damage in a 300 unit radius.

Treant Protector is ever the benevolent ally, sprouting regenerating armor for his cohorts and their fortifications alike. Emerging unseen from among the trees, he binds foes with overgrowth as he leeches health from enemies and into nearby allies.