← Heroes

Strength · Complexity ◆

Ogre Magi build & guide (7.41)

Uses a touch of luck to amplify his skills

Ogre Magi counters & matchups

  • Strength: 26 +4
  • Agility: 14 +1.5
  • Intelligence: 0 +0
  • Damage: 71–77
  • Armor: 6.3333335
  • Move speed: 290
  • Attack range: 150

Ogre Magi abilities

Fireblast

Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

Aghanim's Scepter: Fireblast is refined, reducing cooldown by %bonus_AbilityCooldown%s and increasing cast speed by 25%.

Ignite

Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

Bloodlust

Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attack speed if cast on Ogre himself. Can be cast on towers.

Unrefined Fireblast

Blasts an enemy unit with a wave of fire, dealing 150 + 1.5x Ogre's Strength in damage and stunning the target. Its mana cost is 35% of Ogre Magi's current mana.

Fire Shield

Creates a shield around the target ally, absorbing a percentage of the damage of next 3 attacks from enemy heroes. When damage is absorbed, a fireball is launched at the attacker. Can be cast on towers.

Dumb Luck

Ogre Magi's max Intelligence is 0. He receives mana and mana regeneration from Strength.

Multicast

Enables Ogre Magi to cast his abilities and items multiple times with each use. Each point of Strength adds to Multicast chance. Every 16 Strength adds 1%.

With a chance to multiply the outcome of each spell they cast, a bit of luck is all Ogre Magi needs to burn enemies to cinder, or boost the power of his allies. Of course, luck can be difficult to rely upon...