← Heroes

Intelligence · Complexity ◆◆

Ancient Apparition build & guide

Launches a powerful icy blast from anywhere on the map

Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.

  • Strength: 20 +1.9
  • Agility: 20 +2
  • Intelligence: 23 +3.1
  • Damage: 44–54
  • Armor: 2.3333335
  • Move speed: 285
  • Attack range: 675

Ancient Apparition abilities

Cold Feet

Places a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.

Ice Vortex

Creates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.

Chilling Touch

Enhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.

Aghanim's Scepter: Removes cooldown.

Bone Chill

When Ancient Apparition deals Magic damage to an enemy with his abilities, it is slowed for a short duration. If the target is a Hero, its Strength is also reduced. Multiple instances of this effect stack and have independent durations.

Aghanim's Scepter: Increases Base Strength Reduction by 0.8.

Ice Blast

Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage over time and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Aghanim's Shard: Freezes enemies hit with the current level of Cold Feet for 50% of the duration.

Biography

Kaldr, the Ancient Apparition, is an image projected from outside time. He springs from the cold, infinite void that both predates the universe and awaits its end. Kaldr is, Kaldr was, Kaldr shall be...and what we perceive, powerful as it appears to us, is but the faintest faded echo of the true, eternal Kaldr. Some believe that as the cosmos ages and approaches its final moments, the brightness and power of Kaldr will also intensify--that the Ancient Apparition will grow younger and stronger as eternity's end draws nigh. His grip of ice will bring all matter to a stop, his image will cast a light too terrible to behold. An Apparition no longer!