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Strength · Complexity ◆◆

Tiny build & guide

Grows in size and strength as battle ensues

Growing to tremendous size and strength as the battle progresses, Tiny's power can quickly become terrifying. He tosses heroes and creeps at his enemies, or stuns them beneath an avalanche. Should he gather his full strength, he can demolish the enemy's base with ease.

  • Strength: 30 +4.2
  • Agility: 0 +0
  • Intelligence: 17 +2.4
  • Damage: 61–67
  • Armor: 0
  • Move speed: 275
  • Attack range: 150

Tiny abilities

Avalanche

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.

Toss

Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

Tree Grab

Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.

Tree Volley

CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.

Insurmountable

Tiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.

Grow

Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

Aghanim's Shard: Units tossed by Toss or trees tossed by Tree Throw or Tree Volley now deal additional damage and slow in a larger area of effect at their landing location.

Tree Throw

Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.

Biography

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.