Shadow Fiend build & guide
Unleashes the souls of fallen enemies for damage
Capturing souls from every kill he makes, Shadow Fiend is always gathering his power. Every assault, each carefully aimed raze that kills an enemy, brings him closer to unleashing his gathered souls in a deadly blast of scouring energy.
- Strength: 19 +2.7
- Agility: 25 +3.6
- Intelligence: 16 +2.2
- Damage: 41–47
- Armor: 4.166667
- Move speed: 305
- Attack range: 525
Shadow Fiend abilities
Shadowraze
Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area, dealing bonus damage based on his current Necromastery Soul amount. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
Aghanim's Shard: Cooldown reduced by 2s per enemy hero hit. Applies a stacking 12% movement speed debuff on enemies hit.
Feast of Souls
Shadow Fiend gains Bonus Movement and Attack Speed for 8 seconds. For the duration of the effect, every 0.5s he collects souls from 2 enemies in a 600 radius. After the effect is over, he loses the souls whose owners are still alive, retaining the rest for 8s, after which souls that are over the Necromastery max stack count are also lost. Can only collect souls once from each individual enemy.
Presence of the Dark Lord
Shadow Fiend's presence reduces the armor of nearby enemies.
Requiem of Souls
Shadow Fiend gathers up to 20 of his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.
Aghanim's Scepter: Reduces cooldown and causes Requiem of Souls to return back to Shadow Fiend. The wave back to Shadow Fiend heals him for all the damage it dealt.
Necromastery
Shadow Fiend steals the soul from units he kills, gaining 1 bonus damage per soul. Hero kills grant 4 souls. On death, he releases 30% of them from bondage.
Aghanim's Scepter: Increases max souls.
Biography
It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them. Over the ages he has claimed the souls of poets, priests, emperors, beggars, slaves, philosophers, criminals and (naturally) heroes; no sort of soul escapes him. What he does with them is unknown. No one has ever peered into the Abysm whence Nevermore reaches out like an eel from among astral rocks. Does he devour them one after another? Does he mount them along the halls of an eldritch temple, or pickle the souls in necromantic brine? Is he merely a puppet, pushed through the dimensional rift by a demonic puppeteer? Such is his evil, so intense his aura of darkness, that no rational mind may penetrate it. Of course, if you really want to know where the stolen souls go, there's one sure way to find out: Add your soul to his collection. Or just wait for Nevermore.