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Intelligence · Complexity ◆◆◆

Oracle build & guide (7.41)

Alters the fates of heroes with his buffs and nukes

Oracle Hard Support build

Divine – Immortal · 53.0% win rate · 7,350 matches · Tier S · Sep 11 – Sep 17

Skill order

Skill priority Purifying Flames › Fortune's End › Fate's Edict

False Promise at 6, 12 and 18

  1. Level 1: Fortune's End
  2. Level 2: Purifying Flames
  3. Level 3: Purifying Flames
  4. Level 4: Fate's Edict
  5. Level 5: Purifying Flames
  6. Level 6: False Promise
  7. Level 7: Purifying Flames
  8. Level 8: Fortune's End
  9. Level 9: Fortune's End
  10. Level 10: Fortune's End
  11. Level 11: Armor False Promise (talent)
  12. Level 12: Fate's Edict
  13. Level 13: False Promise
  14. Level 14: Fate's Edict
  15. Level 15: Fate's Edict
  16. Level 16: Fortune's End Radius (talent)
  17. Level 18: False Promise
  18. Level 20: False Promise Cooldown (talent)
  19. Level 25: False Promise Duration (talent)

Items

Starting items

  • Tango 98% pick · 52.4% win rate
  • Blood Grenade 85% pick · 52.7% win rate
  • Magic Stick 79% pick · 52.7% win rate
  • Sentry Ward 67% pick · 53.2% win rate
  • Iron Branch 58% pick · 52.8% win rate
  • Faerie Fire 44% pick · 52.7% win rate
  • Enchanted Mango 37% pick · 52.4% win rate

Early game

  • Ring of Basilius 7 min · 99% pick · 53.0% win rate

Boots

  • Arcane Boots 11 min · 99% pick · 53.1% win rate
  • Guardian Greaves 33 min · 14% pick · 68.6% win rate

Core build

  • Blink Dagger 25 min · 67% pick · 58.9% win rate
  • Aether Lens 27 min · 40% pick · 61.5% win rate
  • Glimmer Cape 27 min · 34% pick · 53.9% win rate

Situational

  • Mekansm 29 min · 17% pick · 66.1% win rate
  • Holy Locket 29 min · 15% pick · 65.2% win rate
  • Force Staff 28 min · 15% pick · 58.0% win rate
  • Aghanim's Shard 33 min · 13% pick · 64.6% win rate
  • Eul's Scepter of Divinity 31 min · 11% pick · 61.3% win rate
  • Aeon Disk 39 min · 10% pick · 66.3% win rate

Late game

  • Magic Wand 5/10 games
  • Ghost Scepter 3/10 games
  • Essence Distiller 2/10 games
  • Solar Crest 2/10 games

Talents

  • Level 25: False Promise Duration 71% pick · 62.0% win rate or Fortune's End constantly Dispels 29% pick · 62.6% win rate
  • Level 20: False Promise Cooldown 88% pick · 64.0% win rate or Purifying Flames Cooldown 12% pick · 61.4% win rate
  • Level 15: Fortune's End Radius 78% pick · 62.6% win rate or Purifying Flames Enemy Damage 22% pick · 61.4% win rate
  • Level 10: Armor False Promise 62% pick · 53.5% win rate or Fortune's End Duration 39% pick · 55.5% win rate

Matchups

Strong against

  • Ember Spirit +6.8% advantage · 59.3% win rate · 543 games
  • Legion Commander +5.8% advantage · 55.4% win rate · 388 games
  • Death Prophet +5.7% advantage · 57.9% win rate · 209 games
  • Arc Warden +5.0% advantage · 53.3% win rate · 289 games
  • Underlord +4.5% advantage · 60.8% win rate · 365 games
  • Dark Seer +4.4% advantage · 56.1% win rate · 431 games

Weak against

  • Shadow Demon -8.0% advantage · 47.4% win rate · 173 games
  • Grimstroke -7.2% advantage · 43.4% win rate · 551 games
  • Bristleback -7.1% advantage · 48.9% win rate · 135 games
  • Muerta -6.7% advantage · 48.5% win rate · 134 games
  • Pangolier -5.8% advantage · 49.9% win rate · 423 games
  • Anti-Mage -5.1% advantage · 47.0% win rate · 662 games

Builds from 8,986 parsed games

Oracle counters & matchups

  • Strength: 20 +2.2
  • Agility: 15 +1.7
  • Intelligence: 26 +3.6
  • Damage: 39–45
  • Armor: 3.5
  • Move speed: 295
  • Attack range: 625

Oracle abilities

Fortune's End

CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration increases with channeling time. DISPEL TYPE: Basic Dispel

Fate's Edict

Oracle enraptures a target, disarming them and granting them 100% magic damage resistance.

Purifying Flames

Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

Rain of Destiny

Brings forth rain to the target area. Enemies standing in the area receive damage and have reduced Heal Amplification. Allies in the area heal and have increased incoming Heal Amplification.

False Promise

Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

Prognosticate

Oracle will predict and announce to allies, where the next power rune will spawn (top or bottom) as well as Roshan's exact respawn time.

By carefully combining his intricate abilities, Oracle controls the destinies of both friend and foe. Shrouding threatened allies with his false promise, he can grant an ally a few precious moments of protection to destroy an enemy, or even reverse a grisly fate.