Nature's Prophet build & guide (7.41)
Able to teleport to any location on the map at will
Nature's Prophet counters & matchups
- Strength: 19 +2.6
- Agility: 14 +2.6
- Intelligence: 22 +3.5
- Damage: 20–26
- Armor: 2.3333335
- Move speed: 295
- Attack range: 600
Nature's Prophet abilities
Sprout
Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 400 radius.
Teleportation
Teleports to any point on the map. Gains a barrier after arriving to its destination.
Nature's Call
Converts an area of trees into Treants under the command of Nature's Prophet.
Curse of the Oldgrowth
Applies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.
Spirit of the Forest
Nature's Prophet gains 2% bonus damage for each nearby tree. Treants also provide this bonus with multiplied values regardless of proximity. Treants also possess this ability.
Wrath of Nature
Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.
Aghanim's Scepter: Entangles all enemies it hits. Duration scales from 1.5s up to 3s seconds at max bounce.
Whether in the thick of battle or gathering resources for his next assault, Nature's Prophet seems to be everywhere. Teleporting at will to any location and instantly creating an army of violent trees to fight for him, he attacks where enemies least expect.