Magnus build & guide (7.41)
Charges in to reposition his enemies
- Strength: 23 +3.1
- Agility: 14 +2.2
- Intelligence: 20 +2.1
- Damage: 31–39
- Armor: 3.3333335
- Move speed: 305
- Attack range: 200
Magnus abilities
Shockwave
Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.
Empower
When cast on an ally, grants them bonus damage and cleave on attack. Empower is always on Magnus with 30% larger bonus.
Skewer
Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement speed. The damage is increased based on distance traveled.
Aghanim's Shard: Increases range and deals additional damage when skewering enemies into trees or cliffs.
Horn Toss
Magnus tosses any enemies in front of him, launching them to his rear. Enemies take damage, spend 0.6 seconds in the air, and are stunned while in the air and an additional amount of time after landing.
Solid Core
Magnus has increased slow resistance and suffers less knockback from enemy's abilities and items.
Reverse Polarity
Magnus changes properties of matter, pulling all nearby enemies in front of him and stunning them with a damaging slam.
Enemies who are foolish enough to gather learn to fear the horn of Magnus. Able to pull nearby foes together, he can batter them with empowered attacks or skewer them with his horn to bring them before his merciless allies.