Weaver build & guide (7.41)
Rewinds time to reverse damage and position
- Strength: 16 +2
- Agility: 17 +3.3
- Intelligence: 20 +2
- Damage: 54–60
- Armor: 3.8333335
- Move speed: 275
- Attack range: 425
Weaver abilities
The Swarm
Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.
Shukuchi
Weaver shifts out of visibility, gaining max movement speed and doing harm to any enemies it passes through.
Aghanim's Shard: Shukuchi puts a mark on enemies it damages that last 4.6 seconds. 0.2s after Weaver exits Shukuchi, enemies with a mark within 1200 range will also be attacked with a secondary Geminate attack
Geminate Attack
Allows Weaver to dispatch two attacks at once.
Aghanim's Shard: Geminate Attack will also hit units within 1200 range of the original target that have The Swarm beetles attached to them.
Time Lapse
Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience. DISPEL TYPE: Strong Dispel
Aghanim's Scepter: Time Lapse may target allied Heroes with 500 cast range.
Threads of Fate
Whenever Weaver deals damage to an enemy hero with an attack or ability, if he remains within 700 range of them for 1.5s, he establishes a Thread of Fate that briefly slows the enemy and ties Weaver and the enemy together. Each established thread of fate grants bonus damage to Weaver.
Weaver has no trouble evading enemies to position himself for another strike. Slipping in and out of sight, he avoids death by rewinding himself to an earlier position and health state. His arsenal of elusive skills ensures he is always a critical nuisance to his foes.