Kunkka build & guide (7.41)
Disrupts enemy positioning and disables them
- Strength: 24 +3.6
- Agility: 14 +1.6
- Intelligence: 18 +1.8
- Damage: 54–60
- Armor: 4.3333335
- Move speed: 315
- Attack range: 150
Kunkka abilities
Torrent
Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
Tidebringer
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.
X Marks the Spot
Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.
Admiral's Rum
Damage from enemy heroes, buildings, or Roshan that would reduce Kunkka below 65% threshold causes him to douse himself with The Admiral's Rum, receiving bonus movement speed and a delayed reaction to 18% of incoming damage for 5s.
Tidal Wave
Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.
Ghostship
Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a 2x strong swig of The Admiral's Rum.
Aghanim's Scepter: Ghostship creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship now also fires 3 waves of cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies.
Kunkka is always predicting where his enemies will go next. Able to attack a location with a geyser of water or a ghostly shipwreck, should his aim prove true, he and his allies will have no trouble cleaning up whatever is left.